WHAT CAN THE FUTURE HOLD FOR YOU?

Intrepid Studios is always in search of talented, team oriented, self-driven and passionate individuals. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.

Our 17,000 square foot studio in San Diego, CA is currently accepting applications for the following roles. All posted positions are on-site, full-time, with generous medical benefits options, paid vacation & sick days, and 401k.

Current Careers

Senior Gameplay Designer (US)

Intrepid Studios is looking for a passionate, experienced and talented Senior Game Designer, interested in creating a brand new world in Ashes of Creation. Our Senior Gameplay Designer would be a person who loves to get their hands dirty in all the design disciplines, and who likes to work outside their comfort zone in order to better learn their craft. They are interested in leveling up junior designers, meticulous in documenting features, and have a passion for prototyping and implementing new features. They must work well with others, enjoy collaboration, and are comfortable receiving, acting on, and supplying constructively critical feedback. Most importantly, they must live and breathe MMOs.

Responsibilities:

  • Collaborate with the leads and game team to create fun and interesting gameplay experiences
  • Prototype and iterate on core game mechanics to make the product’s vision come true
  • Participate in the final implementation of gameplay systems and content
  • Stay on the bleeding edge of modern design and gameplay philosophies
  • Write design documentation, and keep current documentation on systems and content assigned
  • Proactively find problems with gameplay and come up with solutions
  • Mentor and guide junior designers along their path toward mastery

Qualifications:

  • A minimum of 5 years of experience in the industry as a game designer
  • Experience in content and systems, curiosity in both
  • Ability to both conceptualize, analyze and implement game ideas using various tools and technology
  • Background in an object oriented scripting or programming language
  • Excellent understanding of video game culture and knowledge of games
  • Excellent knowledge of Unreal 4 a major plus
  • Experience with MMOs or multiplayer games generally a plus
  • Leadership experience a plus
  • High level of creativity

Required Application Materials:

  • Resume
  • Portfolio link
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • A design test may be required
Apply

Gameplay Designer (US)

Intrepid Studios is looking for a passionate and talented Game Designer, interested in creating a brand new world in Ashes of Creation. Our Gameplay Designer would be a generalist, who loves to get their hands dirty in all the design disciplines, and who likes to work outside their comfort zone in order to better learn their craft. They must work well with others, enjoy and seek out collaboration, and to receive, act on, and supply constructively critical feedback.

Responsibilities:

  • Collaborate with the leads and game team to create fun and interesting gameplay experiences
  • Prototype and iterate on core game mechanics to make the product’s vision come true
  • Participate in the final implementation of gameplay systems and content
  • Stay on the bleeding edge of modern design and gameplay philosophies
  • Write design documentation, and keep current documentation on systems and content assigned
  • Proactively find problems with the gameplay and come up with solutions

Qualifications:

  • A minimum of 2 years of experience in the industry as a game designer
  • Experience in content or systems, curiosity in both
  • Ability to both conceptualize, analyze and implement game ideas using various tools and technology
  • Background in an object oriented scripting or programming language
  • Excellent understanding of video game culture and knowledge of games
  • Excellent knowledge of Unreal 4 a major plus
  • Experience with MMOs or Third Person games a plus
  • High level of creativity

Required Application Materials:

  • Resume
  • Portfolio link
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • A design test may be required
Apply

Senior Technical Artist (US)

Intrepid Studios is looking for a Senior Technical Artist who is adept in creating tools, scripts, and processes to support our art department in the development of our epic MMORPG Ashes of Creation. We are looking for a detail-oriented developer with hands-on Unreal 4 experience with the skills and passion to empower artists, animators and designers to prototype and finish AAA games.

Responsibilities:

  • Drive the development of advanced tools and scripts that enhance and streamline processes
  • Focus on Character Pipeline and assets
  • Work as the bridge between engineering and art to optimize tools and graphics features
  • Ensure art assets can be easily integrated into the game without sacrificing the artistic vision or exceeding technical limitations
  • Develop character pipeline and workflows within the game engine and Maya package
  • Pre-production planning to define and address technical design requirements and issues
  • Review technology deficiencies for the art department

Requirements:

  • 3+ years of experience creating complex character based rigs and supporting the technical aspects of game art development
  • Bachelor’s Degree in arts or engineering or equivalent ability or experience
  • Robust knowledge of Maya and Motionbuilder
  • Strong understanding of techniques and technologies relating to character rigging and animation
  • Experience building tools to improve animation and automate character pipelines
  • Knowledge of all stages of asset creation as required by a game development pipeline
  • Unreal Engine experience
  • Animation Blueprint
  • MEL and Python scripting experience
  • Batch processing and Middleware management tools
  • Ability to analyze artists’ needs and effectively develop tools to address them
  • Strong communication, collaboration and interpersonal skills

Additional Considerations (Pluses):

  • Facial Expression pipeline experience
  • Published Console or PC game project experience
  • Experience with Houdini
  • Experience with Terrain Systems

Required Application Materials:

  • Resume
  • Online portfolio
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Full-Stack Developer (US)

Intrepid Studios is looking for a Full Stack Web Developer with specific experience developing high traffic & scalable backend systems in NodeJS.

Responsibilities:

  • Work with the Platform Engineering team to develop updates to and maintain internal API endpoints, account services infrastructure, website infrastructure, tools and other platform related services
  • Work with artists, producers, and other developers to make sure updates are properly scoped and carried out in line with modern standards
  • Implement new web features to support day to day operations of all platform services and marketing sites Participate in standups and code reviews

Qualifications:

  • 5+ years of professional web development preferred
  • Experience working on high traffic back end systems, preferably in NodeJS
  • Strong Object Oriented JavaScript experience - with an understanding of Async/Await, and other modern JavaScript Engineering principles.
  • Experience with a templating engine such as Pug, Jade, Underscore, EJS, etc
  • Experience with one or more single page web application technologies (VueJS, React, Angular, etc)
  • Familiarity with a version control system like Git/Perforce/SVN
  • Experience with MongoDB, and bonus points for using a NodeJS interface such as Mongoose
  • Experience with a modern MVC pattern
  • Experience with a CSS compilers such as SCSS or LESS
  • Some familiarity with AWS or other modern cloud computing services self starter, with a strong sense of ownership and attention to detail

Additional Considerations (Pluses):

  • Experience in the video game industry
  • Experience with microservices architectures and Kubernetes
  • Experience developing ecommerce or account management systems

Required Application Materials:

Resume

  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • Link to a strong portfolio of work, or a GitHub profile containing passion projects/open source contributions (if not already included in resume)
Apply

Cloud Architect (US)

Join a team of talented developers to help us deliver a secure and frictionless gameplay experience.

Responsibilities:

  • Architect and design custom identity services solutions and integration with identity SaaS solutions
  • Understand business and technical requirements and translate these requirements into working solutions
  • Creativity and initiative are highly valued
  • Propose improved architecture and design processes and tools
  • Create design standards and processes for microservice, Serverless, and event driven software development
  • Accurately estimate development efforts and coordinate with the project management teams to plan, escalate, and mitigate project risk
  • Manage multiple concurrent projects
  • Understand the business context and processes driving solution demand
  • Contribute to the development of business and technical requirements
  • Develop solution technical requirements
  • Create and document runbooks as it pertains to software architecture, design, troubleshooting, and support

Qualifications:

  • 4+ years of experience with architecture and design methodologies and design tools
  • Experience with Identity and Access management solutions
  • Experience with OAuth, OpenID Connect (OIDC), JSON Web Tokens, and JSON Web Keys
  • Experience architecting and deploying solutions to cloud platform services (AWS, Azure, etc.)
  • Experience architecting and designing AWS Lambda, Azure Functions, Serverless, and Docker solutions
  • Experience proving solutions using JavaScript / Node.js (preferred), Python , C#
  • Experience architecting and designing componentized services
  • Experience architecting and developing applications and services
  • Experience working with Github, Jira, Confluence, and Postman
  • Knowledge of networking (TCP/IP, networking, DNS, etc.)
  • Linux and Windows server administration
  • Project management

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Senior Back-End Developer (US)

Responsibilities:

  • Design and develop backend API and software for platform services
  • Improve and automate tests and deployment systems
  • Evaluate and adopt technologies which improve platform capabilities
  • Perform peer code reviews to ensure highest code quality
  • Prioritize and deliver projects under deadlines

Qualifications:

  • 3+ years' engineering experience
  • Deep understanding of algorithms and data structures
  • Extensive understanding of transactional systems, ie: xsolla, stripe, paypal, etc.
  • Experience with the following languages and technologies: JavaScript, AWS, Kubernetes, Microservice Architectures
  • Expert knowledge of object-oriented programming
  • Bachelor’s degree in Computer Science or equivalent practical experience

Additional Considerations (Pluses):

  • Online game industry experience
  • Good understanding of Microservice architecture
  • Knowledge of AWS
  • Knowledge of CI/CD and Test automation is a big plus

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Technical Animator (US)

Intrepid Studios is looking for a passionate and talented Technical Animator, interested in improving the animation pipeline and working with animation blueprints/ state machines in Unreal Engine 4. The ideal candidate is organized and self-motivated and must work well with others, enjoy and seek out collaboration.

Responsibilities:

  • Quickly learn an existing AAA game animation system and pipeline
  • Build and maintain animation control rigs for PC & NPC models
  • Create animation pipeline tools for skinning, rigging, export/import of assets, etc.
  • Train animators in pipeline, tools and anything else surrounding implementation of animation assets into the game-engine
  • Supervise integration of animation assets into the game engine
  • Have good knowledge of existing engines and animation packages within the industry
  • Communicate with Engine and Animation Programmer
  • Provide constant technical support of the tools and engine to the animation team and communicate regularly the technical restrictions and their rationale
  • Assist the design, integration and validation of animation assets

Qualifications:

  • 4+ years professional experience in animation, 2 years of experience in a similar position
  • Experience in AAA games
  • Excellent knowledge of Unreal Engine, Maya and MotionBuilder
  • Excellent knowledge of Human Anatomy
  • Strong understanding of Python, C++ etc
  • Able to write technical documentation
  • Good communication skills

Required Application Materials

  • Resume
  • Link to an online portfolio
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Senior Environment Artist (US)

Intrepid Studios is looking for an experienced Environment Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production (Shader Tool, Asset Composer, World Outliner, Collision setups, Performance Tools, etc.)
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrating those changes effectively
  • Iterating on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay
  • Efficiently use current game development methodologies, ( texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.)
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation
  • Able to come up to speed quickly on technical constraints of platform, engine and software
  • Understand and apply modern game industry graphic principles
  • Schedule and detail oriented

Qualifications:

  • 3+ years’ experience creating environments for video games
  • Have shipped 1+ AAA video game titles as an Environment Artist
  • Expert level proficiency with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software
  • Demonstrated ability to create high quality work in a realistic / high fantasy style within technical constraints
  • Ability to create PBR materials and all associated maps for new or existing assets
  • Strong design instincts and ability to create environments that support and enhance gameplay
  • Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed
  • Strong understanding of color, form, shape, structure, and silhouette
  • Can model and texture from supplied concept art
  • Exceptional eye for proportion, scale, surface properties and lighting
  • Self-motivated, driven, with excellent communication skills and a team-player attitude
  • BA or BS degree in art or equivalent work experience

Additonal Considerations (Pluses):

  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  • Strong technical ability and willingness to learn new tools, techniques and workflows
  • Basic proficiency creating environmental VFX and/or environmental animations
  • Experience with aesthetics for fantasy themes and visual stylings
  • Unreal Engine, Shader and Blueprint Experience
  • Conceptual Art skills always a plus

Required Application Materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating experience in modeling, texturing, and lighting game environments
  • An art test may be required
Apply

Environment Artist (US)

Intrepid Studios is looking for an experienced Environment Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production. (Shader Tool, Asset Composer, World Outliner, Collision setups, Performance Tools, etc.)
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrating those changes effectively
  • Iterating on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay
  • Efficiently use current game development methodologies, ( texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.)
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation
  • Able to come up to speed quickly on technical constraints of platform, engine and software
  • Understand and apply modern game industry graphic principles
  • Schedule and detail oriented

Qualifications:

  • 2+ years’ experience creating environments for video games
  • Expert level proficiency with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software
  • Demonstrated ability to create high quality work in a realistic / high fantasy style within technical constraints
  • Ability to create PBR materials and all associated maps for new or existing assets
  • Strong design instincts and ability to create environments that support and enhance gameplay
  • Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed
  • Strong understanding of color, form, shape, structure, and silhouette
  • Can model and texture from supplied
  • Exceptional eye for proportion, scale, surface properties and lighting
  • Self-motivated, driven, with excellent communication skills and a team-player attitude
  • BA or BS degree in art or equivalent work experience

Additional Considerations:

  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  • Strong technical ability and willingness to learn new tools, techniques and workflows
  • Basic proficiency creating environmental VFX and/or environmental animations
  • Experience with aesthetics for fantasy themes and visual stylings
  • Unreal Engine, Shader and Blueprint Experience
  • Conceptual Art skills always a plus

Required Application Materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating experience in modeling, texturing, and lighting game environments
  • An art test may be required
Apply

Associate Environment Artist (US)

Intrepid Studios is looking for an experienced Environment Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in a grounded high fantasy style inline with the project's visual aesthetic and technical direction
  • Integrate assets and textures created into the Unreal game engine’s pipeline, as well as using the in-game engine tools to support these assets in production (Shader Tool, Asset Composer, World Outliner, Collision setups, Performance Tools, etc).
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrate those changes effectively
  • Efficiently use current game development methodologies, ( texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.)
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation

Qualifications:

  • B.A. or Intern Experience or up to 1 Year Experience in Development
  • Proficient with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software
  • Demonstrated ability to create quality work in a realistic / high fantasy style
  • Ability to create PBR materials and all associated maps for new or existing assets
  • Strong understanding of color, form, shape, structure, and silhouette
  • Can model and texture from supplied concept art
  • Good eye for proportion, scale, surface properties and lighting
  • Self-motivated, with excellent communication skills and a team-player attitude

Additonal Considerations (Pluses):

  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  • Strong technical ability and willingness to learn new tools, techniques and workflows
  • Basic proficiency creating environmental VFX and/or environmental animations
  • Experience with aesthetics for fantasy themes and visual stylings
  • Unreal Engine, Shader and Blueprint Experience
  • Conceptual Art skills always a plus

Required Application Materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating experience in modeling, texturing, and lighting game environments
  • An art test may be required
Apply

Gameplay Engineer Generalist (US)

Intrepid Studios is looking for a Gameplay Engineer (Generalist) to join our team of talented developers! If you are a self-driven and passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Develop online gameplay features in Unreal engine
  • Learn and adopt the coding standards and development philosophies that are embraced by the team
  • Work with game designers, artists, and other engineers to create compelling experiences
  • Break-down design goals into smaller technical tasks
  • Provide feedback on gameplay and offer suggestions for improvement
  • Evaluate and communicate the potential impact of code changes to stakeholders

Qualifications:

  • Demonstrated proficiency in C++
  • Experience with implementing networked gameplay features
  • Solid understanding of basic trigonometry
  • Bachelor's degree in CS, Math, Engineering, etc. or equivalent ability or experience
  • Minimum of 2 years game industry experience, or equivalent
  • Ability to prioritize, plan, and organize work
  • Must be an effective communicator, both verbally and written
  • Positive attitude, strong work ethic, and the desire to work in a highly collaborative team environment
  • Passion and enthusiasm for video games
  • One or more shipped AAA multi-player titles preferred
  • Experience working with visual scripting environments (e.g. Blueprints)
  • Perforce and Jira experience is a plus
  • Understanding of linear algebra is a solid bonus

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Senior Animator (US)

Intrepid Studios is looking for a passionate and talented Sr. Animator, interested in creating high quality animations and implementing them in UE4. The candidate must be an effective communicator, a strong collaborator and have a passion for making great game experiences.

Responsibilities:

  • Deliver work in accordance with the artistic direction of the project
  • Work alongside the other departments and disciplines to understand both the Design and the Engine limitations and deliver the best functional animations possible
  • Rigging, skinning, character setup
  • Deliver animatic and proof of concept animations
  • Animate characters, cameras or objects used for real time or pre-calculated sequences
  • Integrate animations into UE4 while ensuring technical constraints are met
  • Produce final, high-quality animation from scratch, pre-designed draft or motion capture data;
  • Participate in the creation and realization of in-game animations as well as cinematic sequences;
  • Follow the quality standards of the game and meet deadlines
  • Share his/her experience and help grow the skill set of the animation team

Qualifications:

  • 4+ years game industry experience.
  • Expertise in Maya and/or MotionBuilder
  • Have a strong understanding of animation principles
  • Excellent knowledge and experience with executing convincing, realistic, well-timed animations using hand keyframe and motion capture editing techniques
  • Excellent rigging skills, understands all aspects of character rigging and skinning
  • Unreal Engine 4 experience

Required Application Materials

  • Resume
  • Link to an online portfolio
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Senior FX Artist (US)

Intrepid Studios is looking for a Senior FX Artist to join our team of talented developers! If you are a self-driven and passionate developer, looking for a highly collaborative and creative environment, then this position is for you! Intrepid Studios is an online game development company with a state of the art facility located in beautiful San Diego, California. We are looking for talented developers to join our team in creating the Most Anticipated MMORPG in development, Ashes of Creation.

At Intrepid Studios, we are searching for people who are passionate and driven to excel and have a desire to invest their time and effort in the success of multiple projects set in the Ashes of Creation universe.

All work will take place at our studio is San Diego, California.

Responsibilities:

  • Work with the Creative Director, Art Team, and Design Team, on creation and implementation of VFX for character abilities, spells, combat visuals and environmental FX
  • Keep cohesion with the style of the game, to provide an immersive experience for the players
  • Keep up to date with the latest techniques and practices of VFX

Requirements:

  • Experience using Maya, Unreal 4 or equivalent programs/engines
  • Strong Adobe Photoshop skills (specifically for texture creation)
  • Strong ability to communicate in game actions using VFX
  • Knowledge of Linear Workflows
  • Experience with Unreal Engine 4
  • Working knowledge of node based shaders
  • Knowledge of Physically Based Rendering
  • Strong working knowledge of particle driven effects and shader systems
  • Experience with flip books
  • Highly motivated
  • Ability to deliver assets on time and within guidelines
  • Strong team player
  • Bachelor’s degree or equivalent education/experience in VFX
  • 4 or more years of experience in game development creating VFX
  • Shipped at least one AAA product as a VFX Artist

Additional Considerations (Pluses):

  • A love for MMOs
  • Familiar with Perforce

Required Application Materials:

  • Resume and cover letter
  • Link to online portfolio or demo reel
  • An FX test may be required
Apply

FX Artist (US)

Intrepid Studios is looking for a highly imaginative artisan of magic, a maker of spells, a wizard of technology who compulsively makes the fantastical real. We are looking for a real time special effects artist to join our award winning team of visual effects artists to work on our epic MMORPG Ashes of Creation.

Responsibilities:

  • Work with the Creative Director, Art Team, and Design Team, on creation and implementation of VFX for character abilities, spells, combat visuals and environmental FX
  • Keep cohesion with the style of the game, to provide an immersive experience for the players
  • Keep up to date with the latest techniques and practices of VFX

Requirements:

  • - Ability to create exceptional real time visual effects
  • Creation of assets from scratch using in engine and 3rd party tools
  • 3D modeling and UV mapping skills
  • Ability to proactively work across departments to discuss and overcome technical obstacles for FX implementation
  • Driven to innovate and solve problems

Additional Considerations (Pluses):

  • AAA Game Development Experience
  • UE4 experience- (Cascade, Materials, Sequencer, Niagara, Blueprints)
  • Solid game design awareness and an exceptional game design-oriented collaborator
  • A multidisciplinary background
  • Python or coding experience
  • Houdini
  • Simulation experience (Destruction, Fluids, etc)
  • 2D animation skills
  • Traditional Art skills
  • Experience creating effects in a range of styles

Required Application Materials:

  • Resume
  • Reel demonstrating your VFX skills
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

IT Support Specialist (US)

Intrepid Studios is looking for Information Systems Engineer / Jr. Systems Administrator!

The ideal candidate will have a passion for implementation, troubleshooting and maintenance of Information Technology (IT) systems. Must possess strong ownership qualities and be service oriented. Experience in the game industry is not required, but a passion for gaming is a huge plus.

Responsibilities:

  • Provides support for implementation, troubleshooting and maintenance of Information Technology (IT) systems
  • Manage IT system infrastructure and any processes related to these systems
  • Provide support to IT systems including day-to-day operations, monitoring and problem resolution for client/server/storage/network devices, etc.
  • Provides Tier 1 (Help Desk) and Tier 2 (Escalation) problem identification, diagnose and resolution of problems
  • Provides server support and troubleshoot issues related to the O/S and platform environments
  • Participates in an on-call rotation schedule with teammates to provide 24/7 systems support
  • Monitor service health and improve monitoring toolkits for better service insight and alerting
  • Assist in service updates and migrations

Qualifications:

  • 5+ years technical support experience
  • 2+ years system administration experience
  • In-depth experience with, AD DS; LDAP; AD FS; DNS; DHCP; & GPO
  • G-Suite and MS 365 management
  • Configure equipment for new hires, remote set-up, and support
  • Virus End-Point monitoring and maintenance
  • Strong communication and interpersonal skills, cool head under pressure

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
Apply

Senior Material Artist (US)

Intrepid Studios is looking for an experienced Senior Material Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Working and collaborating as part of the environment art team to create engaging and appealing environment textures and materials for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Create physically based Materials/Textures for use with props, environments, and characters
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production (Material Editor, Asset Composer, Texture Compression Settings, Performance Tools, etc)
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Assist in material library creation and maintaining material pipelines
  • Collaborate with other artists to create and integrate assets into a visually consistent and highly immersive world
  • Match established art styles while helping improve visual direction
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrate those changes effectively
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly
  • Understand and apply modern game industry graphic principles
  • Schedule and detail oriented
  • Mentoring team members and providing input to nurture and expand their skills and help them grow within the company

Qualifications:

  • 3+ years’ experience creating textures and materials for video games
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques
  • Portfolio demonstrating tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail focusing on believability and overall esthetic composition
  • Solid understanding of PBR standards and surface/light interactions
  • Strong foundation knowledge in traditional arts
  • Experience creating 3D art for a game project or title
  • Able to use 3D and/or procedural techniques to create high-quality materials within production timelines
  • Expert knowledge in Substance Designer / Painter / and/or equivalent software
  • Strong knowledge in UE4
  • Strong knowledge of Maya and/or another 3D software package
  • Strong knowledge of Zbrush modeling
  • Solid understanding of color theory and be able to create balanced and appealing color palettes
  • Self-motivated, driven, with excellent communication skills and a team-player attitude

Additional Considerations (Pluses):

  • Experience leading other artists
  • Shipped 1+ AAA title as a Texture / Material artist
  • Experience using proprietary editors, software and tools
  • Bachelor's degree in Art or a related field

Required Application Materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating experience in texturing, and materials for game environments
  • An art test may be required
Apply

Material Artist (US)

Intrepid Studios is looking for an experienced Material Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Working and collaborating as part of the environment art team to create engaging and appealing environment textures and materials for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Create physically based Materials/Textures for use with props, environments, and characters
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production. (Material Editor, Asset Composer, Texture Compression Settings, Performance Tools, etc)
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Assist in material library creation and maintaining material pipelines
  • Collaborate with other artists to create and integrate assets into a visually consistent and highly immersive world
  • Match established art styles while helping improve visual direction
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrate those changes effectively
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly
  • Understand and apply modern game industry graphic principles
  • Schedule and detail oriented

Qualifications:

  • 2+ years’ experience creating textures and materials for video games
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques
  • Solid understanding of PBR standards and surface/light interactions
  • Strong foundation knowledge in traditional arts
  • Able to use 3D and/or procedural techniques to create high-quality materials within production timelines
  • Expert knowledge in Substance Designer / Painter / and/or equivalent software
  • Strong knowledge in UE4
  • Strong knowledge of Maya and/or another 3D software package
  • Strong knowledge of Zbrush modeling
  • Solid understanding of color theory and be able to create balanced and appealing color palettes
  • Self-motivated, driven, with excellent communication skills and a team-player attitude

Additional Considerations (Pluses):

  • Shipped 1+ AAA title as a Texture / Material artist
  • Experience using proprietary editors, software and tools
  • Bachelor's degree in Art or a related field

Required Application Materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating experience in texturing, and materials for game environments
  • An art test may be required
Apply

Senior Video Editor (US)

Intrepid Studios is looking for a talented and well-rounded video editor to support our marketing and community department. The ideal candidate will be comfortable understanding marketing goals and strategic insights, leveraging the Intrepid art style to create a wide range of compelling video assets across multiple mediums, including but not limited to web graphics, social media, and videos.

This video editor should be a creative storyteller, experienced in creating video assets which resonate with audiences across marketing channels. They must be versatile in creating and manipulating footage they capture into polished, usable formats across the same wide range of mediums. Additionally, this editor must be flexible and enjoy working on a variety of different projects while being able to manage multiple overlapping deadlines. Prior experience with high quality media requirements for popular social media platforms is a requirement!

Responsibilities:

  • Create and manage persuasive and visually compelling work using Adobe Premiere CC
  • Stay current with technical knowledge of creative software applications including the Adobe Suite
  • Reviewing and revising shot lists, as needed
  • Navigate game clients and editors to set up and capture quality footage for relevant Intrepid IPs
  • Capturing gameplay with knowledge of shot composition, depth-of-field, and directio
  • Applying post-effects (color, shot-transitions, camera-shake, ect.) with Adobe Premiere and After Effects CC
  • Tech services, such as altering resolutions, creating and adding end slates, cut-downs, etc.
  • Create videos for Intrepid websites, social media, ads, and other external communication
  • Create and edit video assets for broadcasts and live streaming
  • Modifying titles and graphics using Adobe After Effects CC
  • Provide key video assets for our regional teams and ensure localization is feasible
  • Review and provide input for video communication style guides with brand marketing and the game team
  • Maintain knowledge of digital media requirements for social platforms
  • Review and provide input regarding UGC for use in content creators spotlight opportunities
  • Collaborate with teams within Intrepid

Requirements:

  • A minimum of 4 - 6 years’ professional experience as a video editor
  • Bachelor’s Degree in media art or related field or equivalent work
  • Understanding of the art styles of Intrepid Studios's IPs
  • Experience working in the Unreal Engine
  • High levels of creativity, and demonstrated ability to generate innovative concepts, and ideas
  • Exceptional eye for composition, contrast, and color
  • Extensive knowledge of social media platforms, associated media requirements and best practices
  • Advanced knowledge of Adobe CC
  • Advanced knowledge of video editing principles
  • Understanding of web technology trends
  • Able to work under pressure in a fast-paced, high-volume environment with frequent priority shifts
  • Effectively communicate across verbal and written form
  • Strong customer service skills and a professional attitude
  • Able to work well in a collaborative team environment, and within an iterative design process
  • Proficiency in G Suite

Additional Considerations (Pluses):

  • Experience working in marketing agency
  • Experience with the game industry
  • Experience in videography, cinematography or cinematic video game capture
  • Experience working on social marketing campaigns
  • Traditional art skills experience
  • Passion for video games, movies, graphic novels, science fiction, and other elements of pop culture
  • Experience with digital photography, and / or machinima

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • A link to any relevant portfolios and / or reels
Apply

Producer (US)

Intrepid Studios is looking for a detail-oriented self-starter with sound judgment and strong analytical skills. The ideal candidate is passionate about gaming with excellent communication and organization skills.

Responsibilities

  • Assist in the creation, estimation, and tracking of major features, tasks, and bugs
  • Identify, communicate, and help to resolve roadblocks in the development pipeline
  • Set and attend studio meetings, take detailed notes, determine and delegate action items, and set follow up meetings
  • Help to facilitate good communication, organization, and accountability across various development teams
  • Work closely with other producers and leadership to communicate project status and identify risks
  • Work with cross-discipline teams to craft and steward roadmaps and schedules.
  • Collaborate with internal and external teams to guide features from concept to implementation.
  • Facilitate communications, organization, and accountability across all departments and stakeholders to ensure high-level project goals are met
  • Help make informed decisions in conjunction with team leads on work methods, development pipeline, priorities, and available people

Qualifications

  • A minimum of 3 years experience in game production
  • Shipped at least one AAA game title
  • Knowledgeable in game development processes
  • Experience working in a fast paced development environment supporting multiple teams
  • Experience tracking a complex project and providing support to clear blocking issues
  • Able to work with team leads, directors and external partners to align priorities
  • Extraordinary communication skills, both written and verbal
  • Experience with Jira project management tools
  • Knowledge of Google Tools (Docs, Sheets, Slides, etc)
  • Knowledge of Microsoft tools (e.g. Visio, Project, Word, Excel, Powerpoint etc.)

Additional Considerations (Pluses)

  • A drive to learn from and support a growing studio
  • Passion to be a part of something incredible
  • Technical writing skills
  • Knowledge of Unreal Engine 4

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Associate Producer (US)

Intrepid Studios is looking for an independent self-starter with sound judgment and strong analytical skills. The ideal candidate is passionate about gaming with excellent communication skills.

Responsibilities

  • Assist in the creation, estimation, and tracking of major features, tasks, and bugs
  • Identify, communicate, and help to resolve roadblocks in the development pipeline
  • Set and attend studio meetings, take detailed notes, determine and delegate action items, and set follow up meetings
  • Help to facilitate good communication, organization, and accountability across various development teams
  • Manage, maintain, and execute against project milestones and schedules
  • Work closely with other producers and leadership to communicate project status and identify risks

Qualifications

  • A minimum of 1 year experience in game production
  • Familiarity with game development processes
  • Experience working in a fast paced development environment supporting multiple teams
  • Extraordinary communication skills, both written and verbal
  • Strong project management and problem solving skills
  • Experience with Jira and Confluence project management tools
  • Knowledge of Google Tools (e.g. Docs, Sheets, Slides, etc)
  • Knowledge of Microsoft tools (e.g. Visio, Project, Word, Excel, Powerpoint, etc.)

Additional Considerations (Pluses)

  • A drive to learn from and support a growing studio
  • Passion to be a part of something incredible
  • Knowledge of Unreal Engine 4
  • Knowledge of programming languages (e.g. C++, JavaScript, etc.)

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Producer (EU)

Due to Covid-19, this position will start as a work-remote model.

Intrepid Studios is seeking a producer for our european region who is passionate about games, and organization. This role will work in close partnership with integrated marketing, community, web, platform, and game teams. The ideal candidate is self-directed, has experience improving workflows, and excellent understanding of regional development and publishing practices. You will be expected to own and produce projects and evolve how we work while delivering on time with high quality.

Responsibilities:

  • Assist in the creation, estimation, and tracking of major features, tasks, and bugs
  • Identify, communicate, and help to resolve roadblocks in the development pipeline
  • Set and attend studio meetings, take detailed notes, determine and delegate action items, and set follow up meetings
  • Help to facilitate good communication, organization, and accountability across various development teams
  • Work closely with other producers and leadership to communicate project status and identify risks
  • Work with cross-discipline teams to craft and steward roadmaps and schedules.
  • Collaborate with internal and external teams to guide features from concept to implementation.
  • Facilitate communications, organization, and accountability across all departments and stakeholders to ensure high-level project goals are met
  • Help make informed decisions in conjunction with team leads on work methods, development pipeline, priorities, and available people

Requirements:

  • A minimum of 3 years experience in game production
  • Shipped at least one AAA game title
  • Knowledgeable in game development processes
  • Experience working in a fast paced development environment supporting multiple teams
  • Practical, specific knowledge of how to run live ops
  • Experience tracking a complex project and providing support to clear blocking issues
  • Able to work with team leads, directors and external partners to align priorities
  • Extraordinary communication skills, both written and verbal
  • Experience with Jira project management tools
  • Knowledge of Google Tools (Docs, Sheets, Slides, etc)
  • Knowledge of Microsoft tools (e.g. Visio, Project, Word, Excel, Powerpoint etc.)
  • Knowledge of European publishing practices
  • Fluent in English and native German speaker (Plus if also fluent in French and/or Russian)

Additional Considerations (Pluses):

  • A drive to learn from and support a growing studio
  • Passion to be a part of something incredible
  • Technical writing skills
  • Knowledge of Unreal 4 Engine

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Community Marketing Lead (EU)

Due to Covid-19, this position will start as a work-remote model.

Intrepid Studios is seeking an experienced european community marketing lead who will provide an informed, data-driven approach, keeping cultural relevance and fan sentiment paramount in order to deliver both commercial revenue and fan engagement. This lead contributor role works closely with the global marketing, community, and game teams to provide the best experience possible for players in the european regions. Their main focus will be in support of our Ecommerce and Licensing businesses, and defining and deploying strategies, campaigns and processes across the European market.

This role is dedicated to Intrepid Studios’ core values and will combine leading product management with an understanding and passion for brand and community building to ensure we’re delivering great player experiences. In this role you will authentically connect with our fans, capturing the interest and demand of our global audiences through your experience and expertise in areas of growth/performance marketing, content marketing, data analytics, and consumer insights. You will develop and maintain excellent relationships with internal and external teams and key stakeholders.

You are self-motivated with an ability to work not only independently, but also within collaborative environments. You are a clear and consistent communicator that is able to lead and influence at both the peer and senior level.

Responsibilities:

  • Lead the full lifecycle of Intrepid Studios’ IPs as a product manager, including go-to-market planning, launch, sustainment and maximising long-term growth
  • Develop and lead our overall communications strategy for the European region ensuring it is aligned with company leadership and overall business strategy
  • Work collaboratively to ensure strategic agreement between global product strategy and local market execution to ensure our projects are locally resonant while staying true to the product brand
  • Develop important regional publishing programs that achieve our goals, while also managing timelines and key deliverables across teams
  • Communicate to ensure transparency and understanding throughout the product launch and lifecycle, keeping partners consulted and informed
  • Analyse multiple solutions to problems and implement a structured approach to product management
  • Identify problem spaces and opportunities to tailor a product vision that most resonates with local player’s needs
  • Develop grass roots competitive strategy that supports the growth of Intrepid Studios’ IPs
  • Develop feedback loop to regularly track and report performance, including patterns and behaviors around customer journey and conversion funnel, delivering results and insights to internal and external stakeholders
  • Contribute to marketing experimentation roadmap, gaining internal buy-in for new channels testing in order to scale for growth and efficiencies across both acquisitions and retention

Minimum Requirements:

  • Bachelor’s degree in Marketing or Business, MBA or equivalent work experience preferred
  • 5+ years of Brand Media, Marketing Science/Technology, Ecommerce or Retail Marketing or equivalent experience within Entertainment or Tech industries
  • Experience developing campaign briefs and planning across all marketing channels and media platforms
  • Experience building and/or driving Customer Loyalty and Reward programs
  • Exceptionally skilled in preparing and presenting materials across varying audiences
  • Ability to flex across different kinds of projects and tactical approaches as business goals evolve
  • Aptitude for identifying whitespace opportunities and emerging metrics
  • Fluency in both the creative and analytical sides of marketing
  • Budget management experience
  • Organized and detail-oriented with solid Project Management abilities
  • Willing to travel for business
  • Fluent in English and native German speaker (Plus if also fluent in French and/or Russian)

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Russian Senior Community Manager (EU)

Due to Covid-19, this position will start as a work-remote model.

Intrepid Studios is seeking an experienced Russian community manager passionate about games, gaming communities, influencer relationships, communications, and social media. This senior contributor role works in close partnership with integrated marketing and game teams to build excitement and relationships on behalf of the company. The ideal candidate is driven and self-motivated, a student of brand marketing and communications, and has a proven track record of large-scale community development efforts in the entertainment industry.

Responsibilities:

  • Create communications (e.g., social posts, blogs) with high levels of quality and timeliness
  • Manage blog content calendars
  • Act as public-facing representative of Intrepid, and communicate on behalf of the brand across multiple channels and at events
  • Drive the design and execution of Russian community development efforts
  • Manage communications plans and channels, striving for continuous improvement
  • Strategize and execute on reactive communications to players
  • Create engagement opportunities at in-person and online events
  • Analyze and report on content performance data to drive continuous improvement, optimization, and innovation
  • Provide meaningful feedback to game teams on the community’s sentiment, concerns, and suggestions
  • Collaborate with global teammates
  • Ensure quality on behalf of the team and brand

Requirements

  • Bachelor’s Degree in Communications, Writing, Marketing, or related field or equivalent work experience
  • A minimum of 5 years’ experience with brand communications, writing, forums, and social media
  • A minimum of 2 years’ experience with channel management, publishing calendars, and reporting and analytics
  • Staff coaching experience
  • Familiar with project management and process improvement
  • Able to travel, including international travel, and work long hours and weekends as needed
  • Fluent in English and native Russian speaker

Additional Considerations (Pluses):

Advanced degrees in communications, marketing, or related field Project management training and experience A passionate gamer possessing ample experience with Intrepid games Existing strong personal network within Intrepid’s communities Video publishing and / or graphic arts experience

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • Sample of written work
Apply

German Senior Community Manager (EU)

Due to Covid-19, this position will start as a work-remote model.

Intrepid Studios is seeking an experienced German community manager passionate about games, gaming communities, influencer relationships, communications, and social media. This senior contributor role works in close partnership with integrated marketing and game teams to build excitement and relationships on behalf of the company. The ideal candidate is driven and self-motivated, a student of brand marketing and communications, and has a proven track record of large-scale community development efforts in the entertainment industry.

Responsibilities:

  • Create communications (e.g., social posts, blogs) with high levels of quality and timeliness
  • Manage blog content calendars
  • Act as public-facing representative of Intrepid, and communicate on behalf of the brand across multiple channels and at events
  • Drive the design and execution of German community development efforts
  • Manage communications plans and channels, striving for continuous improvement
  • Strategize and execute on reactive communications to players
  • Create engagement opportunities at in-person and online events
  • Analyze and report on content performance data to drive continuous improvement, optimization, and innovation
  • Provide meaningful feedback to game teams on the community’s sentiment, concerns, and suggestions
  • Collaborate with global teammates
  • Ensure quality on behalf of the team and brand

Requirements:

  • Bachelor’s Degree in Communications, Writing, Marketing, or related field or equivalent work experience
  • A minimum of 5 years’ experience with brand communications, writing, forums, and social media
  • A minimum of 2 years’ experience with channel management, publishing calendars, and reporting and analytics
  • Staff coaching experience
  • Familiar with project management and process improvement
  • Able to travel, including international travel, and work long hours and weekends as needed
  • Fluent in English and native German speaker

Additional Considerations (Pluses):

  • Advanced degrees in communications, marketing, or related field
  • Project management training and experience
  • A passionate gamer possessing ample experience with Intrepid games
  • Existing strong personal network within Intrepid’s communities
  • Video publishing and / or graphic arts experience

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • Sample of written work
Apply

French Senior Community Manager (EU)

Due to Covid-19, this position will start as a work-remote model.

Intrepid Studios is seeking an experienced French community manager passionate about games, gaming communities, influencer relationships, communications, and social media. This senior contributor role works in close partnership with integrated marketing and game teams to build excitement and relationships on behalf of the company. The ideal candidate is driven and self-motivated, a student of brand marketing and communications, and has a proven track record of large-scale community development efforts in the entertainment industry.

Responsibilities:

  • Create communications (e.g., social posts, blogs) with high levels of quality and timeliness
  • Manage blog content calendars
  • Act as public-facing representative of Intrepid, and communicate on behalf of the brand across multiple channels and at events
  • Drive the design and execution of French community development efforts
  • Manage communications plans and channels, striving for continuous improvement
  • Strategize and execute on reactive communications to players
  • Create engagement opportunities at in-person and online events
  • Analyze and report on content performance data to drive continuous improvement, optimization, and innovation
  • Provide meaningful feedback to game teams on the community’s sentiment, concerns, and suggestions
  • Collaborate with global teammates
  • Ensure quality on behalf of the team and brand

Requirements:

  • Bachelor’s Degree in Communications, Writing, Marketing, or related field or equivalent work experience
  • A minimum of 5 years’ experience with brand communications, writing, forums, and social media
  • A minimum of 2 years’ experience with channel management, publishing calendars, and reporting and analytics
  • Staff coaching experience
  • Familiar with project management and process improvement
  • Able to travel, including international travel, and work long hours and weekends as needed
  • Fluent in English and native French speaker

Additional Considerations (Pluses):

  • Advanced degrees in communications, marketing, or related field
  • Project management training and experience
  • A passionate gamer possessing ample experience with Intrepid games
  • Existing strong personal network within Intrepid’s communities
  • Video publishing and / or graphic arts experience

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • Sample of written work
Apply