WHAT CAN THE FUTURE HOLD FOR YOU?

Intrepid Studios is always in search of talented, team oriented, self-driven and passionate individuals. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.

Our 17,000 square foot studio in San Diego, CA is currently accepting applications for the following roles. All posted positions are on-site, full-time, with generous medical benefits options, paid sick/vacation days, and 401k.

Current Careers

Gameplay Engineer Generalist

If you are a self-driven and passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities

  • Develop online gameplay features in Unreal engine
  • Learn and adopt the coding standards and development philosophies that are embraced by the team
  • Work with game designers, artists, and other engineers to create compelling experiences
  • Break-down design goals into smaller technical tasks
  • Provide feedback on gameplay and offer suggestions for improvement
  • Evaluate and communicate the potential impact of code changes to stakeholders

Qualifications

  • Demonstrated proficiency in C++
  • Experience with implementing networked gameplay features
  • Solid understanding of basic trigonometry
  • Bachelor’s degree in CS, Math, Engineering, etc. or equivalent ability or experience
  • Minimum of 2 years game industry experience, or equivalent
  • Ability to prioritize, plan, and organize work
  • Must be an effective communicator, both verbally and written
  • Positive attitude, strong work ethic, and the desire to work in a highly collaborative team environment
  • Passion and enthusiasm for video games
  • One or more shipped AAA multi-player titles preferred
  • Experience working with visual scripting environments (e.g. Blueprints)
  • Perforce and Jira experience is a plus
  • Understanding of linear algebra is a solid bonus

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Associate Producer

Intrepid Studios is looking for independent self-starter with sound judgment and strong analytical skills. The ideal candidate is passionate about gaming with excellent communication skills.

Responsibilities

  • Assist in the creation, estimation, and tracking of major features, tasks, and bugs
  • Identify, communicate, and help to resolve roadblocks in the development pipeline
  • Set and attend studio meetings, take detailed notes, determine and delegate action items, and set follow up meetings
  • Help to facilitate good communication, organization, and accountability across various development teams
  • Manage, maintain, and execute against project milestones and schedules
  • Work closely with other producers and leadership to communicate project status and identify risks

Qualifications

  • A minimum of 1 year experience in game production
  • Familiarity with game development processes
  • Experience working in a fast paced development environment supporting multiple teams
  • Extraordinary communication skills, both written and verbal
  • Strong project management and problem solving skills
  • Experience with Jira and Confluence project management tools
  • Knowledge of Google Tools (e.g. Docs, Sheets, Slides, etc)
  • Knowledge of Microsoft tools (e.g. Visio, Project, Word, Excel, Powerpoint, etc.)

Additional Considerations (Pluses)

  • A drive to learn from and support a growing studio
  • Passion to be a part of something incredible
  • Knowledge of Unreal Engine 4
  • Knowledge of programming languages (e.g. C++, JavaScript, etc.)

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Game Network Software Programmer

Intrepid Studios is looking for a Software Programmer with a background in game systems and networking to join our team of talented developers! If you are a self-driven and passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:  

  • Design and implement high performance network software code in our game client and game server processes related to seamless travel / open world traversal
  • Contribute to our code base, systems, and software architecture as a member of our engineering team, with an eye towards making our software (both application and infrastructure) more scalable, reliable, and performant

Qualifications: 

  • 3+ years' experience building reliable, highly available and scalable platforms
  • Experience building in a cloud environment
  • Expertise working with C#, C++, Java, Python, Javascript, and Virtualization Technologies
  • Knowledge of Linux & Windows environments, source code control systems, and release management
  • Strong coding, testing, algorithm design, and debugging skills
  • Working knowledge of how switches, routers, firewalls or load balancers work
  • Solid software engineering experience with large code bases (>100k lines of code)
  • Skill in developing techniques and methodologies to resolve unprecedented problems or situations.
  • Must be a self-starter that requires only limited supervision/guidance
  • Honesty, integrity and confidentiality must be maintained at all times
  • Must be a team player
  • Have good interpersonal communication skills
  • Ability to work effectively in a fast paced changing environment
  • Ability to multitask and prioritize
  • Excellent knowledge of scripting languages (Bash, Perl, Python, Javascript, etc.)
  • Deep understanding of networking protocols including TCP/IP, DHCP, DNS, and SNMP
  • Experience with multi-core/multi-thread programming

Pluses: 

  • BS Degree in Computer Science (or equivalent)
  • Experience with .NET Core, Unreal Engine 4.x, and Wireshark/Tcpdump/Netcat
  • Experience with integrating with third party APIs (including social networks and payment/billing systems)
  • Experience in the gaming industry
  • A passion for games, specifically MMORPG's

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

DevOps Engineer

Responsibilities:

  • Ensure maximum availability and optimal performance of all live cloud-deployed systems.
  • Administer monitoring systems to alert as appropriate for service degradation and downtimes.
  • Identify and troubleshoot system issues, interfacing with core engineering as needed.
  • Evaluate new tools and techniques to improve insight into overall system health.
  • Establish and audit recurring backups of all pertinent data and configuration settings.
  • Assist with deployment, maintenance, and upgrade processes.
  • Coordinate internal and 3rd-party maintenance windows, providing internal and external status.
  • Assess risks and formulate disaster recovery processes and mitigation plans.
  • Create documentation covering system operation, troubleshooting, and deployment activities.
  • Suggest and implement improvements to existing workflows.
  • Formulate and evangelize departmental best practices.

Qualifications:

  • Proven track record of administering large, distributed, complex, and live cloud-based systems
  • Advanced level of experience with most Amazon Web Services (AWS)
  • Experience with Windows and Linux system administration
  • Experience maintaining production container orchestrators/schedulers
  • Advanced working knowledge of relevant scripting languages
  • Experience with deploying distributed networking components and services
  • Ability to deliver under pressure in solving service-impacting issues on a production system
  • Must be a self-starter that can proactively drive work items forward with minimal supervision

Additional Considerations (Pluses)

  • Excellence in multiple technology disciplines (eg: Technical Operations, Backend Development)
  • Good knowledge of relational databases and NoSQL (PostgreSQL, MySQL, ElasticSearch, MongoDB, etc.)
  • Prior experience with automated stress and performance testing, tools, and techniques
  • Prior experience with code/build pipelines and associated automation tools
  • Working knowledge with Grafana, Prometheus, Xabbix, Kibana, etc
  • Contribution to Open Source projects

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

UI Artist

Intrepid Studios is looking for a highly skilled artist to help create the best front-end interface possible for our game projects. The ideal candidate will harness their expert understanding of visual communication, hierarchy of information, iconography, color and typography to help make our players’ experience flawless.

Responsibilities:

  • Design mock-ups/iterations using Photoshop, Illustrator, Sketch, etc, focused on UI and gameflow
  • Creating appealing, user friendly, innovative and crisp game assets with a focus on usability and intuitiveness
  • Prepare and design all facets of the User Interface including: mockups, wireframes, icons, animations, UI style guides, general art and documentation
  • Create clear and attractive messaging, buttons, icons, widgets, and other UI elements which work well within tight fixed aspect ratios, and with a wide variety of game themes from cheerful and casual
  • Collaborate with additional designers on UI style guides for our titles to ensure product consistency
  • Work with engineering and UX to ensure artwork is accurately and consistently represented

Qualifications:

  • 3+ years practical art/design experience working in interactive media and/or games
  • Graphic design skills: sketching, wireframing and storyboarding abilities on paper and screen
  • Solid understanding of UI design best practices and interaction design fundamentals
  • A strong understanding of UI conventions and challenges for the PC MMORPG genre
  • Ability to translate flowcharts and wireframes into fun, usable, visually polished UI systems
  • Strong desire to collaborate with UX, designers, and engineers outlining player flows and wireframes
  • Ability to produce high quality work quickly, iterating toward the best solutions
  • Strong passion for gaming

Additional Considerations (Pluses):

  • Have shipped 1+ AAA video game titles as a UI Artist
  • Previous experience with motion graphics, compositing and special effects
  • Previous experience with UE4

Required Application Materials

  • Resume
  • Portfolio
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

UX Designer

Intrepid Studios is looking for a User Experience Designer with strong interaction design, prototyping, and user experience research and analysis skills to join our team of talented developers. Our ideal candidate will also have some level of experience in UI design.

Responsibilities:

  • Conceptualize original ideas that bring simplicity and user friendliness to our product (including web, game, and launcher applications)
  • Create, improve, and use wireframes, prototypes, style guides, user/screen flows, and effectively communicate your interaction ideas using tools such as Photoshop, Sketch, and Principle
  • Collaborate effectively with many other disciplines such as producers, engineers, and game designers to ensure that implemented functionally is complete and to a high standard of polish
  • Continue to refine and iterate designs during usability testing and stakeholder reviews
  • Assist in post-launch analysis including A / B testing, focus groups, and end to end playtesting
  • Document and conduct case studies to improve immersion, retention, and monetization
  • Evaluate and set best practices and standards

Qualifications:

  • 3+ years user research experience required
  • Experience at a game studio, or an avid gamer
  • Expertise in conducting usability testing and/or user research.
  • Has a strong passion for UX with some level of experience in UI Design
  • Mastery of industry standard tools like Sketch, Photoshop, Illustrator, After Effects, Principle, et. al.
  • A strong body of work which demonstrates an understanding of IA, UX, UI, and XD
  • Software engineering skills (knowledge of C/C++ and Unreal Engine are a plus)

Required Application Materials

  • Resume
  • Portfolio
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Senior Environment Artist

Intrepid Studios is looking for an experienced Environment Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities:

  • Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production (Shader Tool, Asset Composer, World Outliner, Collision setups, Performance Tools, etc.)
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrating those changes effectively
  • Iterating on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay
  • Efficiently use current game development methodologies, ( texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.)
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation
  • Able to come up to speed quickly on technical constraints of platform, engine and software
  • Understand and apply modern game industry graphic principles
  • Schedule and detail oriented

Qualifications:

  • 3+ years’ experience creating environments for video games
  • Have shipped 1+ AAA video game titles as an Environment Artist
  • Expert level proficiency with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software
  • Demonstrated ability to create high quality work in a realistic / high fantasy style within technical constraints
  • Ability to create PBR materials and all associated maps for new or existing assets
  • Strong design instincts and ability to create environments that support and enhance gameplay
  • Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed
  • Strong understanding of color, form, shape, structure, and silhouette
  • Can model and texture from supplied
  • Exceptional eye for proportion, scale, surface properties and lighting
  • Self-motivated, driven, with excellent communication skills and a team-player attitude
  • BA or BS degree in art or equivalent work experience

Additonal Considerations

  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  • Strong technical ability and willingness to learn new tools, techniques and workflows
  • Basic proficiency creating environmental VFX and/or environmental animations
  • Experience with aesthetics for fantasy themes and visual stylings
  • Unreal Engine, Shader and Blueprint Experience
  • Conceptual Art skills always a plus

Required Application Materials

  • Resume and cover letter
  • Portfolio or demo reel demonstrating experience in modeling, texturing, and lighting game environments
  • Note: An art test may be required
Apply

Customer Service Lead

Intrepid Studios is currently looking for an energetic and experienced Customer Service Lead to build out and develop our growing customer service department, which provides support for our massively multiplayer online role-playing game (MMORPG) Ashes of Creation, and its prequel, Ashes Of Creation Apocalypse. The ideal candidate will also maintain customer satisfaction by providing problem-solving resources and managing staff.

Responsibilities:

  • Provides daily direction and communication to employees so that customer service requests are answered in a timely, efficient, and knowledgeable manner.
  • Provides continual evaluation and documentation of processes and procedures
  • Responsible for suggesting methods to improve area operations, efficiency and service to both internal and external customers.
  • Provides statistical and performance feedback and coaching on a regular basis to each team member.
  • Ensures employees have appropriate training and other resources to perform their jobs.
  • Creates and maintains a high-quality work environment so team members are motivated to perform at their highest level.
  • Works as a member/leader of special or ongoing projects that are important to area/process improvement.
  • Works with internal cross-functional teams to ensure that high-impact in-game or account issues are escalated properly.
  • Shares continual responsibility for deciding how to manage the employees, ensuring calls are handled efficiently and effectively.
  • Establishes work procedures and processes that support the company and departmental standards, procedures and strategic directives.

Requirements:

  • Excellent written and verbal communication skill
  • Previous Customer Service experience within the gaming industry
  • Previous Management experience
  • Robust troubleshooting and technical proficiency
  • Strong motivation and high level of commitment
  • Strong multi-tasking ability
  • Experience working with confidential customer account information
  • Strong knowledge of Windows-based operating systems
  • Proficiency with Microsoft Office, G Suite, CRM software, or equivalent tools
  • Able to deal with customer issues over a range of channels
  • Advanced typing skills

Additional Considerations (Pluses)

  • Knowledge and passion for Intrepid Studios games
  • Passion for video games, movies, graphic novels, science fiction, and other elements of pop culture
  • Experience in QA (preferably within the gaming industry)

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Pipeline Tool Developer

Intrepid Studios is looking for a Pipeline Developer to work within our art pipeline building tools, processes, and workflows to improve artist efficiencies.

The Pipeline Developer provides studio support to Artists, Technical Artists, and department leads across all Intrepid projects. A developer will design, develop, and implement new tools and processes, as well as support existing code, for multiple projects, departments, and teams. They may be asked to do production work as needed.

Responsibilities

  • Provide support and development of tools and procedures to extend and enhance the pipeline
  • Assist leads and artists with troubleshooting of production problems. Issues may include problems with fur, clothing, particle effects, animation, rendering, or data flow
  • Support and work with multiple departments, including Concept, Modeling, Rigging, Animation, Lighting, FX, Production, and Research and Development
  • Ensure software development follows studio policies and guidelines, and, in some situations, establishing what the guidelines should be
  • Work closely with other Technical Artists, Engineers, Producers, Leads, and Art - Directors to maintain and further the production pipeline
  • Assist in training and mentoring of other Entry Level and Associate Pipeline Developers
  • Reports to the studio’s Environment, Character, and Animation Department Leads

Requirements

  • Production experience in the game industry, computer animation, or visual effects.
  • Experience with tool integration into existing or new pipelines.
  • Experience with the Unreal Engine and it’s workflows preferred
  • Experience with 3rd Party CG systems such as Maya, Substance Painter/Designer, Houdini, Shotgun, Photoshop or other similar systems.
  • Strong programming skills. Proficiency in Python and Object Oriented Programming required.
  • Ability to establish priorities, work independently or within a group, and work with minimal supervision.
  • Ability to communicate through solid documentation of developed pipelines and workflows

Additional Considerations (Pluses)

  • Published Console or PC game project experience
  • Experience with C or C++
  • Experience with Houdini

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • Note: An art test may be required
Apply

Character Technical Artist

Intrepid Studios is looking for a Character Technical Artist who is proficient in creating tools, scripts, and processes to support our art department in the development of our epic MMORPG Ashes of Creation.

Responsibilities

  • Create and maintain all rigs and part systems for characters and animated objects
  • Collaborate with the Engineers, Character & Animation Leads to develop industry leading animation pipelines
  • Develop tools and workflows to empower character artists and animators to craft best in class character user experiences
  • Ensure art assets can be easily integrated into the game without sacrificing the artistic vision or exceeding technical limitations
  • Understanding of performance and optimization requirements and experience diagnosing and profiling content costs
  • Pre-production planning to define and address technical design requirements and issues
  • Review technology deficiencies for the art department

Qualifications

  • 3+ years of experience creating complex character based rigs and supporting the technical aspects of game art development
  • Bachelor's Degree in arts or engineering or equivalent ability or experience
  • Robust knowledge of Maya
  • Strong understanding of techniques and technologies relating to character rigging and animation
  • Experience writing tools to aid animators and character artist workflows
  • Knowledge of all stages of asset creation as required by a game development pipeline
  • Unreal Engine experience
  • Scripting experience (MEL/PyMEL/Python, etc.)
  • Strong knowledge of latest trends & technologies supporting rigging and animation pipelines and workflows
  • Ability to communicate through solid documentation of developed pipelines and workflows
  • Well versed in Jira, Shotgun, or other bug-tracking and project management software

Additional Considerations (Pluses)

  • Facial Expression pipeline experience
  • Published Console or PC game project experience

Required Application Materials

  • Resume
  • Portfolio or demo reel
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Technical Animator

Intrepid Studios is looking for a passionate and talented Technical Animator. The ideal candidate is organized and self-motivated and must work well with others, enjoy and seek out collaboration.

Responsibilities

  • Quickly learn an existing AAA game animation system and pipeline
  • Build and maintain animation control rigs for PC & NPC models
  • Create unified skeletons with animation retargeting in mind
  • Create animation pipeline tools for skinning, rigging, export/import of assets, etc.
  • Train animators in pipeline, tools and anything else surrounding implementation of animation assets into the game-engine
  • Supervise integration of animation assets into the game engine
  • Have good knowledge of existing engines and animation packages within the industry
  • Communicate with Engine and Animation Programmer
  • Provide constant technical support of the tools and engine to the animation team and - communicate regularly the technical restrictions and their rationale
  • Assist the design, integration and validation of animation assets

Qualifications

  • 4+ years professional experience in animation, 2 years of experience in a similar position
  • Experience in AAA games
  • Excellent knowledge of Unreal Engine, Maya and MotionBuilder
  • Excellent knowledge of Human Anatomy
  • Strong understanding of Python, C++ etc
  • Able to write technical documentation
  • Good communication skills

Required Application Materials

  • Resume
  • Portfolio or demo reel
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Technical Writer

Responsibilities:

  • Determine the needs of end users for technical documentation
  • Collaborate with our engineering team to translate their code into usable documentation complete with detailed explanations and code samples
  • Organize and audit the documentation library to keep information relevant over time
  • Establish standards, style guides, and best practices for content across platforms and media
  • Determine and select appropriate medium for message/audience, such as manuals or video tutorials
  • Write and enhance user and developer guides, including reference materials, tutorials, and API documentation for other groups of engineers and content creators within Intrepid Studios
  • Gather usability feedback from customers, designers, and manufacturers and develop new templates or document types to meet the evolving needs of the company
  • Provide structure and support for developers writing technical documentation and promote good documentation habits

Qualifications:

  • BS in Computer Science, Engineering, or equivalent preferred
  • A minimum of 2 years experience in technical writing of software documentation
  • A minimum of 1 years experience creating API, SDK, and other engineering-focused documentation
  • Familiarity with Unreal Engine 4
  • Prior experience video game production and development
  • Excellent verbal and written communication skills
  • Solid working knowledge of Confluence and JIRA
  • Understanding of basic C/C++, Python, and HTML5/JS is greatly preferred
  • Experience working in a software development environment
  • Familiar with software development life cycle and Agile processes
  • Experience with diagramming tools, such as Visio
  • Proven ability to learn new systems and develop product expertise quickly

Additional Considerations (Pluses):

  • Experience with XML and UML diagrams
  • Passion for playing games or game development
Apply

Recruiter

Intrepid Studios is seeking a highly-motivated, intelligent and passionate Recruiter, who will help play a fundamental role in the growth of the company by providing new and innovative ideas to develop and improve our existing recruiting process. In this role, you will use your analytical, communication, and problem solving skills to source and qualify talented candidates for Intrepid Studios.

Responsibilities

  • Identify and engage game development, operational, administrative, and technical talent for hard to fill roles
  • Proactively source and build a network of passive candidates and maintain long-term relationships with them
  • Leverage social media, existing employees and professional networks to increase the pool of potential candidates
  • Ensure an outstanding experience for candidates from initial outreach/applicant stage to offer
  • Use your expertise and innovative recruiting techniques to actively and creatively source, evaluate, and ultimately help hire top game industry talent
  • Proactively research and stay abreast of current industry events and trends
  • Attend recruitment events to establish and strengthen Intrepid Studios’ brand
  • Act as an externally-facing representative of the Intrepid Studios team

Qualifications

  • Demonstrated passion for creative and technical recruiting
  • Successful track record of identifying and hiring exceptional candidates
  • A solid understanding of all aspects of full life cycle recruitment
  • Direct experience working in software or entertainment industry is highly desirable
  • Hands-on experience with ATS
  • Proficiency in MS Office (Word, Excel, Powerpoint, Outlook)
  • Superior communication skills (verbal and written) with relentless drive to find the best talent
  • Ability to juggle several high-priority tasks and independently manage workload in a constantly changing environment

Additional Considerations (Pluses)

  • Prior experience in the game industry a huge plus!
  • Passion for games

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

FX Artist

Intrepid Studios is looking for a highly imaginative artisan of magic, a maker of spells, a wizard of technology who compulsively makes the fantastical real. We are looking for a real time special effects artist to join our award winning team of visual effects artists to work on our epic MMORPG Ashes of Creation.

Requirements

  • Ability to create exceptional real time visual effects
  • Creation of assets from scratch using in engine and 3rd party tools
  • 3D modeling and UV mapping skills
  • Ability to proactively work across departments to discuss and overcome technical obstacles for FX implementation
  • Driven to innovate and solve problems

Additional Considerations (Pluses)

  • AAA Game Development Experience
  • UE4 experience- (Cascade, Materials, Sequencer, Niagara, Blueprints)
  • Solid game design awareness and an exceptional game design-oriented collaborator
  • A multidisciplinary background
  • Python or coding experience
  • Houdini experience
  • Simulation experience (Destruction, Fluids, etc)
  • 2D animation skills
  • Traditional Art skills
  • Experience creating effects in a range of styles

Required Application Materials

  • Resume
  • Reel demonstrating your VFX skills
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
Apply

Senior Material Artist

Intrepid Studios is looking for an experienced Senior Material Artist to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!

Responsibilities

  • Working and collaborating as part of the environment art team to create engaging and appealing environment textures and materials for our upcoming Ashes of Creation MMO franchise
  • Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)
  • Create physically based Materials/Textures for use with props, environments, and characters
  • Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production. (Material Editor, Asset Composer, Texture Compression Settings, Performance Tools, etc.)
  • Verify the quality of their work once imported into the game, and make improvements when necessary
  • Assist in material library creation and maintaining material pipelines.
  • Collaborate with other artists to create and integrate assets into a visually consistent and highly immersive world
  • Match established art styles while helping improve visual direction.
  • Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines
  • Take constructive feedback and integrating those changes effectively
  • Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly
  • Understand and apply modern game industry graphic principles
  • Schedule and detail oriented

Qualifications

  • 2+ years’ experience creating textures and materials for video games
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques
  • Portfolio demonstrating tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail focusing on believability and overall esthetic composition
  • Solid understanding of PBR standards and surface/light interactions
  • Strong foundation knowledge in traditional arts
  • Experience creating 3D art for a game project or title
  • Able to use 3D and/or procedural techniques to create high-quality materials within production timelines
  • Expert knowledge in Substance Designer / Painter / and/or equivalent software
  • Strong knowledge in UE4
  • Strong knowledge of Maya and/or another 3D software package
  • Strong knowledge of Zbrush modeling
  • Solid understanding of color theory and be able to create balanced and appealing color palettes
  • Self-motivated, driven, with excellent communication skills and a team-player attitude

Additional Considerations (Pluses)

  • Experience leading other artists.
  • Shipped 1+ AAA title as a Texture / Material artist.
  • Experience using proprietary editors, software and tools.
  • Bachelor's degree in Art or a related field.

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Intrepid
    • What games you are currently playing
  • Portfolio or demo reel demonstrating experience in texturing, and materials for game environments
  • An art test may be required
Apply